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Beginners should direct their questions to the Tekken Dojo.Fan art posts must credit the original artist.No flaming, trolling, arguing or insulting people.No transphobia, homophobia, sexism, or racism.r/Tekken serves as a discussion hub for all things Tekken, from gameplay and lore to competitive strategy and the Tekken esports scene. Tekken is a 3D fighting game first released in 1994, with Tekken 7 being the latest instalment. So far, he's the most annoying Tekken boss ever.R/Tekken is a community-run subreddit for Bandai Namco Entertainment's Tekken franchise. He's so huge, he's so cheap and you might die in less than a minute of the battle right? You have to use lots of combos, hard hits and when he's into Rage Mode, you need to brace harder because this guy gets more violent every time. and I really say, man I love to hate this guy. In Tekken 6, he and Heihachi served as a tag team sub-boss.Īzazel - Yes, this is ONE annoying S.O.B. He was unplayable in Tekken 5 due to his immense power but he was powered down for Tekken Tag Tournament 2 so he can be made playable. This guy took me FIFTEEN tries the first time around to beat him. I usually prefer to hit him up while he's charging. Fortunately Tekken 5 has easier controls so this guy isn't really much of a pain in the ass but watch out for his fireballs that can take you out in one or two hits. Jinpachi - Perhaps one of the most annoying fighting bosses ever, it might remind you of a bit of Tekken 1 Heihachi but harder. In Tekken Tag Tournament 2, she is non-canonically Jun Kazama. In the first game, she has the ability to heal herself without tagging out (that ability is made available for ALL characters in Tekken Tag 2 if they play solo). Unknown - The non-canonical Unknown is the final boss of BOTH Tekken Tag Tournament games. True Ogre for Onaga and Ogre for Kotal Kahn. Not surprisingly, Ed Boon had copied his two forms. As True Ogre, he has that annoying flame move and a lot of powerful moves. If the player was using Heihachi, he would absorb Jin's power. If the player used anyone but Heihachi, he would somehow absorb some of Heihachi's power. There are some theories that he will show up, but it is in flashbacks to justify his inclusion. When he is defeated at the first round, he would unleash his second form in the second round. So Heihachi is dead in 7, and everyone is hoping that he would be in Tekken 8, which would be impossible since he is currently dead. Ogre/True Ogre- Ogre in Tekken would be that Aztec war god whose origins are not exactly known. He also has really powerful combos that makes him a difficult character. Devil not only flies up for a few seconds giving him room for the laser beam which requires a well-timed dash to avoid. Devil Kazuya had to be a real pain in the ass.
Kazuya Mishima - In Tekken 2, he was the final boss and defeating him once would unleash his Devil form in the next round. Later Tekken games make him still a difficult opponent to beat but without the unbalanced strength he had in the first game. Tekken got popular but had a lot of complaints that Heihachi was so hard. Wily lookalike was so darn hard in Tekken 1 but the problem was soon solved by making him a more balanced character for later games. Heihachi Mishima - He was the main boss of Tekken 1, the sub-boss of Tekken 3 (except if you are already playing as him then Jin Kazama becomes the sub-boss), the final boss for most characters in Tekken 4, a sub-boss in Tekken Tag Tournament 1 and 2. Tekken itself had a history of having ridiculously hard bosses.